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Chris Pine makes a compelling argument for kids to play Dungeons & Dragons in schools

He makes some excellent points about cooperation and imagination.

Actor Chris Pine at San Diego Comic Con in 2018

Chris Pine plays the lead role in the film "Dungeons & Dragons: Honor Among Thieves," but until recently, he had never played D&D himself. Now that he's experienced the magic of the nearly 50-year-old roleplay game, he believes it should be played in schools.

Pine told Slash Film that his nephew has been playing D&D with a group of friends for six years, and he's the one who introduced the game to his famous uncle and a few other family members, including Pine's parents, who are 82 and 76.

"Within 15 minutes, we were having the time of our lives and we didn't have to know anything," he said. It was "immediately accessible," he said, especially in a family of actors, since the roleplaying game is essentially improv acting.

"It's, 'Here's what's happening. This is what you have. This is your obstacle. Now go,'" he said.

But it's the soft skills that the game encourages that left Pine feeling like the game should be played in schools.


"It immediately teaches cooperation," Pine shared with Slash. "It exercises the imagination. It's joyous, it's improvisational. And within a matter of minutes, everybody's on the same page. You're not arguing about whether or not you're cool or not. You're arguing about whether or not you should have gone over the boulder to kill the dragon."

"I think it's about the coolest thing I've encountered in a long time," he added.

Pine isn't the only one who sees a social and educational benefit to playing Dungeons & Dragons. Teacher Kade Wells, who saw the test scores of her ninth-grade Dungeons & Dragons club members rise, believes that playing D&D can make kids smarter. There is more than just anecdotal evidence to back that assertion up.

"Dungeons & Dragons, and other narrative role-playing games of its kind, provide many opportunities for learning,” David Simkins, a professor at the Rochester Institute of Technology and an expert on games and learning, told KQED. “Participation in narrative role play can open up interests in topics such as mathematics, science, history, culture, ethics, critical reading, and media production. When D&D and its cousins are played in an inviting, encouraging, compassionate, and intellectually engaged environment, play opens the door to truly amazing possibilities for learning.”

Socially, D&D has come a long way since the early 1980s, when talking about your Dungeon Master or whipping out your 12-sided die would automatically brand you a geek or a freak. (For the record, those "freaks and geeks" are likely the reason we're all here on this website on whatever device we're on—yay for creative innovators who battled imaginary dragons in their friend's basement for fun.)

The game has grown in popularity over the years and it saw a huge surge during the COVID-19 pandemic. Now here we are with a feature film starring a handsome Hollywood heartthrob who publicly sings the praises of D&D. Who would have guessed D&D would become truly, genuinely…cool?

Perhaps the group of successful, professional 40-something-year-old friends I personally know, who have played D&D every Thursday night for years and years, would have guessed it. Some of them have known each other since high school, and they never get tired of the game. The open-endedness of D&D is part of its appeal—the possibilities for how the game can go are endless and dependent almost entirely on the imaginations of the players. No wonder it has stood the test of time and finally earned the respect it always should have had from the mainstream.

Watch the trailer for the D&D-themed film starring Chris Pine:

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Barilla

When we visit a new place, we all have our own way of learning about the people we meet.

Maybe we read up on the culture and history of the country we are visiting or try to learn how to speak a little of their language — even if it involves acting out words we don’t know.

Actor Grace Byers, best known for her role in the television show "Empire," has her own way of getting to know people in a new country.


Image via While the Water Boils/YouTube.

"I come to a country, and I’m like, 'What games do you play? Let me learn. And win,'" she said with a laugh.

That’s because to her, games are about more than just having fun. They’re about finding a great way to connect with other people.

"It’s this time when you get to be vulnerable, where you get to be open, where you really get to connect to other people and truly be yourself," she told Hannah Hart on the YouTube show "While the Water Boils" while the two played card games and cooked a delicious pasta dish.

Image via While the Water Boils/YouTube.

In fact, Byers loves games so much that she made a game out of who could pick the basil leaves off the stalk the fastest with Hannah while they were cooking pasta. Check out it out in their interview:

Byers' love for games comes directly from her childhood.

"I grew up in the Caribbean," she said, and while her childhood might sound idyllic with its beaches and fresh fruit, it was also easy to run out of things to do for fun.

"There’s not much to do on the island, really," she said. "You know, you have the movies, you have bowling and stuff like that, but the main thing that we really love to do is play games."

Image via While the Water Boils/YouTube.

Games, especially card games like Spit, became her favorite thing to do with family, friends, and even strangers. Later, she brought that passion for games with her when she moved to America from the Cayman Islands to study acting. And today, she even plays games such as Spades on-set with fellow actors.

Card games also became a way for Byers to find a great work-life balance in her career.

Image via While the Water Boils/YouTube.

"It’s so important to have a balance," she told Hart. "We will work, we will get the job done, but then we don’t really put that same effort into having fun and relaxing."

It’s important to make time for play and the things that you enjoy, no matter what they are — because that is how you keep your passions alive. And for Byers, card games do the trick better than anything else because they allow her to be herself, let down her barriers, and just have fun.

Margaret Marshall and Rachael Kauffung have found a delightful way of dealing with all the negative news from the past 12 to 18 months.

The two friends, who first met as co-workers at Amazon, have a major yen for games of all kinds and began holding weekly game nights as a way to de-stress.

In looking for new games to play, however, they noticed a lack of options that left everyone feeling good at the end of the night. Popular indie card game Cards Against Humanity brands itself "the party game for horrible people" while other games like Risk or Monopoly pit players against each other. Even games like Pandemic that require player collaboration to win can be kind of a downer at a time when Zika and Ebola have been part of the global conversation.


So the friends created a brand new game, one designed to make people feel good.

They called it Sway: A Game of Debate and Silver Linings.

Unlike other games, where players weigh worst-case scenarios or fight over hypothetical boardwalks while trying not to go broke or land in jail, players win Sway through the power of positive thinking.

Photo via Sway, used with permission.

In each round of the game, players go head-to-head in 30-second debates on various topics (both silly and serious) and win if they can “sway” the judge for the round. The twist? Players can only use positive arguments.

Oh, and occasionally players are challenged to present their arguments in Scottish accents or while doing a challenging yoga pose to get extra points. And when you win, you do a happy dance.

Just kidding. Dancing is totally optional. Photo via Sway creators, used with permission.

In the spirit of positivity and silver linings, Kauffung and Marshall have also decided to donate part of the game's profits to a charitable cause.

Image via B+ Foundation.

Kauffung's father, who recently lost his own battle with cancer, had always been passionate about fighting pediatric cancer. So for every game purchased, Silver Linings Games (the company that makes Sway) will donate $1 to B+ Foundation, an organization that supports families of kids with cancer.

Marshall and Kauffung hope playing Sway helps people remember that there's more to life than winning or being right — and that there's a silver lining to everything.

"[Sway is] not about winning or being right," Marshall and Kauffung explain in an email. "It's about silliness and silver linings and having a good time with people you care about (even if you disagree with them)."

As someone who recently played Sway for the first time, I can honestly say it's super easy to learn, definitely challenging, and filled with unexpected hilarity. It's a great way to dissolve tensions that may have built up between families and friends without letting competitive gameplay bring out the worst in you.

Not to mention, there was a study conducted at the University of North Carolina that found consistent positive thinking can make you happier, healthier, and more productive.

Photo via Sway creators, used with permission.

Whatever your way of reflecting on the positive things in life may be, it's important to remember how many reasons you have to laugh, cheer, and embrace the people around you. After all, it's hard to be mad when you're watching your friend try to explain the benefits of arachnophobia in a thick Boston accent — because that is not easy, but it is hilarious.

Want to learn more? Here's a fun video from the creators about Sway:

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Ad Council + Understood.org

What if you could see what life is like through someone else's eyes — just by playing an easy online game?

Like a word challenge! Seems simple enough.

Copying sentences? No sweat! (Right?)


OK. Maybe these games aren't so easy after all.

These games were designed by Understood.org to give people a sense of what it's like to have a learning or attention issue. Check out the video for more:

Understood.org created this series of simulations to help put parents and others in the shoes of children with learning and attention issues.

The simulation series, called Through Your Child's Eyes, is an interactive set of games designed to represent the challenges that many kids with learning and attention issues face. Learning and attention issues are brain-based difficulties in reading, writing, math, organization, focus, listening comprehension, social skills, motor skills, or a combination of these. Dyslexia and ADHD are some examples of common learning and attention issues.

After conducting extensive research with over 2,200 parents, Understood.org found that one theme kept coming up over and over again — the parents of these kids simply wanted to understand what their children were going through.

Let's face it: There are many misconceptions surrounding the topic. Some people think that learning and attention issues are an indicator of low IQ or that kids will outgrow them — not the case at all. In fact, kids with learning and attention issues can have above-average intelligence and even be gifted. If parents, teachers, and all of us can better understand the challenges these issues can create, we can better provide kids with the support they need to thrive in school and in life.

It's also crucial to understand that not all learning and attention issues are the same.

Perhaps a child has trouble recognizing certain words in a sentence. Or maybe dealing with numbers is what's giving them difficulty. Or maybe they're having a hard time paying attention in class.

Whatever the case may be, Through Your Child's Eyes addresses each scenario by separating the simulations into five different categories — reading, writing, attention, math, and organization. By experiencing each one, users get a much better sense of the specific challenges that accompany them.

More than just immersive games, Through Your Child's Eyes also offers practical solutions for parents to help their kids reach their fullest potential.

One of the most important ones is establishing a continuous dialogue with children about what they're going through. In this case, talking about everything at once might not be the best course of action. Rather, it's a process that needs to be addressed and adjusted on a regular basis, throughout a child’s journey.

Through Your Child's Eyes also has videos of children from preschool to grade 12 telling stories about their own experiences dealing with learning and attention issues. It’s a much more personal look into the challenges they face, along with the support from parents and teachers that made a difference to them — in their own words. After all, every child is unique.

That's why Understood.org gives parents a chance to customize their program in order to get more personalized resources and advice from experts and parents just like them.

It's a simple concept, but it can have a profound effect on a parent's point of view.

One loving mother definitely had her eyes opened. "I get it now, or at least I am beginning to," she told Understood.org. "My heart is a little lighter as I know that I have just found a key to unlocking my understanding and relatability to my precious children. ... I can’t wait to put into practice some of the new tools that I have just been equipped with!"

When they have a supportive network on their side, parents are able to create a more supportive environment at home and work hand-in-hand with teachers to make sure the best possible steps are being taken to nurture their children's gifts.

This only makes it easier for kids to be themselves and instills the kind of confidence that every kid should naturally have with them — every single day.

Curious to try the games for yourself? You can play all of them right here.