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A Chart That Shatters Every Single One Of Your Excuses ... Forever

Everything you do, all day long, is a reminder to pass on your good fortune.If everyone in the world set their watch by this schedule, what a wonderful world it could be.

A Chart That Shatters Every Single One Of Your Excuses ... Forever
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JCPenney

And while this infographic is a great start, we hope you're inspired to squeeze just a bit more out of your schedule to volunteer your time to a local cause too.


Fact Check Time:

This says that a child dies every 20 seconds from pneumonia or diarrhea. Actually, a child dies every 20 seconds from a vaccine-preventable disease, such as pneumonia or diarrhea.

And just so you know, the Feedback Calculator program has ended, but you can still donate to the World Food Program.

Courtesy of Verizon
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If someone were to say "video games" to you, what are the first words that come to mind? Whatever words you thought of (fun, exciting, etc.), we're willing to guess "healthy" or "mental health tool" didn't pop into your mind.

And yet… it turns out they are. Especially for Veterans.

How? Well, for one thing, video games — and virtual reality more generally — are also more accessible and less stigmatized to veterans than mental health treatment. In fact, some psychiatrists are using virtual reality systems for this reason to treat PTSD.

Secondly, video games allow people to socialize in new ways with people who share common interests and goals. And for Veterans, many of whom leave the military feeling isolated or lonely after they lose the daily camaraderie of their regiment, that socialization is critical to their mental health. It gives them a virtual group of friends to talk with, connect to, and relate to through shared goals and interests.

In addition, according to a 2018 study, since many video games simulate real-life situations they encountered during their service, it makes socialization easier since they can relate to and find common ground with other gamers while playing.

This can help ease symptoms of depression, anxiety, and even PTSD in Veterans, which affects 20% of the Veterans who have served since 9/11.

Watch here as Verizon dives into the stories of three Veteran gamers to learn how video games helped them build community, deal with trauma and have some fun.

Band of Gamers www.youtube.com

Video games have been especially beneficial to Veterans since the beginning of the pandemic when all of us — Veterans included — have been even more isolated than ever before.

And that's why Verizon launched a challenge last year, which saw $30,000 donated to four military charities.

And this year, they're going even bigger by launching a new World of Warships charity tournament in partnership with Wargaming and Wounded Warrior Project called "Verizon Warrior Series." During the tournament, gamers will be able to interact with the game's iconic ships in new and exciting ways, all while giving back.

Together with these nonprofits, the tournament will welcome teams all across the nation in order to raise money for military charities helping Veterans in need. There will be a $100,000 prize pool donated to these charities, as well as donation drives for injured Veterans at every match during the tournament to raise extra funds.

Verizon is also providing special discounts to Those Who Serve communities, including military and first responders, and they're offering a $75 in-game content military promo for World of Warships.

Tournament finals are scheduled for August 8, so be sure to tune in to the tournament and donate if you can in order to give back to Veterans in need.

Courtesy of Verizon

via @Todd_Spence / Twitter

Seven years ago, Bill Murray shared a powerful story about the importance of art. The revelation came during a discussion at the National Gallery in London for the release of 2014's "The Monuments Men." The film is about a troop of soldiers on a mission to recover art stolen by the Nazis.

After his first time performing on stage in Chicago, Murray was so upset with himself that he contemplated taking his own life.

"I wasn't very good, and I remember my first experience, I was so bad I just walked out — out onto the street and just started walking," he said.

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