It’s not unusual for something made or written on a computer to be able to make you sad.
Zelda: Breath of the Wild is a somber, melancholy game about dealing with loss and defeat, for instance, and computer-generated Pixar characters — like Bing Bong in "Inside Out" and Hector in "Coco," for example — have made audiences cry for years.
The researchers taught the AI how to do this by asking volunteers to review thousands of movie sequences then write down their emotions and the triggering moments. The researchers translated this into numbers the computer could understand.
According to researchers, the long-term goal is to create intelligence that can help human filmmakers by suggesting specific shots, lines of dialogue, or musical cues as they’re making the film. Imagine something akin to Microsoft's Clippy saying, "It looks like you’re writing a touching death scene between the protagonist and their mother. Maybe don't go with a chiptune cover of 'All About That Bass' as the background music?"
Though some have reacted to the news with warnings about some pretty science-fiction-esque implications, I, for one, welcome anything that brings robots closer to feeling human emotions. After all, if we have to suffer, so should they.
And if you personally feel like having a trip down the ol' feels-trip lane, we've oh-so-helpfully provided the "Up" official trailer below. Enjoy.